Art and Movement Update
Wasteland » Devlog
The information about important control keys (beyond the basic WASD and Spacebar) is now on a UI pop-up at the start of the game. This makes it more obvious what the player is able to do.The Butterfly NPC's method of moving has changed; previously it had a set animation that it would follow once triggered, but it now is told to fly towards a certain point. This allows it to be affected by the environment, since it has a collider. It can now be bumped into and moved, stopped by the player, and it will always turn to face the direction it is going to.
The art of the background is in its final stages, only needing some specific landmarks for the player to have a better sense of direction and to clean up weird terrain features.
Files
ASumstadWasteland3.zip 210 MB
Sep 21, 2020
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Wasteland
Status | In development |
Author | Al Sumstad |
More posts
- Playtest Round IIISep 25, 2020
- Playtest Round I & IISep 14, 2020
- General UpdateSep 14, 2020
- Texture UpdateSep 14, 2020
- WhiteboxSep 14, 2020
- Wasteland PitchSep 02, 2020
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