Texture Update
Windows build for first prototype is available to download on drive: https://drive.google.com/file/d/126yuQU-DIgJ0YRNjPhwTePvVyAvT70zP/view?usp=sharing
Wasteland is a 3D, third person “walking simulator” set in a nighttime forest where the player character is trapped. There is a narrative the player follows about moving on it is hard – perhaps because it is hard. They have to wander through the forest, unsure of where they should go, and encounter an NPC they know. This NPC asks them to complete tasks and, through dialogue with the NPC, will learn their relationship is harmful and learn to leave them.
The paths are drawn on the ground to help the player while there are no landmarks or other mechanics to guide them.
Coming next, there are two grass textures, two rock textures, and a dirt path texture for the terrain. These will be painted on as the landscape is sculpted to be more realistic and rocks and trees and set dressings are added.
Get Wasteland
Wasteland
Status | In development |
Author | Al Sumstad |
More posts
- Playtest Round IIISep 25, 2020
- Art and Movement UpdateSep 23, 2020
- Playtest Round I & IISep 14, 2020
- General UpdateSep 14, 2020
- WhiteboxSep 14, 2020
- Wasteland PitchSep 02, 2020
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